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Author Topic: [TUTORIAL] Converting Animated Models.  (Read 12606 times)

phucko1

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Re: [TUTORIAL] Converting Animated Models.
« Reply #15 on: July 15, 2014, 02:16:06 am »
Can add with WC3ModelEditor I believe, or u could add on .m2 with attachmentadder
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sprucey

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Re: [TUTORIAL] Converting Animated Models.
« Reply #16 on: March 09, 2015, 06:34:39 am »
Had some trouble with Milkshape, and I need to do the lengthier Blender route, as well as load and save the model in War3ModelEditor before MDLVIS will open it.

This is great, though. The link to the Ogre.m2 is bust, so I hosted another:

TBC- Ogre.m2

...and uploaded to Modcraft.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ladiszlai

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Re: [TUTORIAL] Converting Animated Models.
« Reply #17 on: March 20, 2015, 07:11:21 pm »
Can you please make a video about this?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

moonpaladin

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Re: [TUTORIAL] Converting Animated Models.
« Reply #18 on: March 08, 2019, 06:08:05 pm »
This method could work with bow extracted from other game as an obj? to take the animations of a wow bow in the custom bow? Thanks.