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Content creation => Level Design => Topic started by: yunalol22 on May 02, 2014, 09:06:47 pm
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I have tapes and I know how to make them disappear, they are only visible in game.
Thank you for your help :)
(http://img15.hostingpics.net/pics/426091PROBLADT.jpg) (http://www.hostingpics.net/viewer.php?id=426091PROBLADT.jpg)
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blizzard adts? if I may ask?
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blizzard adts? if I may ask?
Yes, :x
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make new map sorry,if its too much work export and import textures with Futa,
and same for heightmap ;p
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This texture you used is custome ?
if yes, did u made ? "_s" texture :?
(http://i.imgur.com/xSXcfPt.png)
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Just paint a texture with 100% hardness on the chunk crossings.
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The problem is that editing Blizzard's maps (as in, no custom ADT/WDT) isn't really working in Noggit at the moment, it gives the described errors. If you want to create/edit something, it's best done on a custom map.
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Noggit rewrites the entire adt while saving and it does not really matter if the adt is custom or not. This issue comes from low experience of Noggit usage.
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Wich version of noggit do you use? SDL 1.2 or 1.3?