Modcraft - The community dedicated to quality WoW modding!
Content creation => Level Design => Topic started by: xijesus21x on March 20, 2013, 04:13:43 am
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i know its out there but question is where? if you could get a link to me that would be great :)
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Pretty damn sure that it is not out there.
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Set area IDs for textures on your ADT.
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You need to.
1. Delete water form ADT by savinf in noggit
2. Use Mjollnas ground doodad fixer after you texturing is done.
3. Creat your doodad set in the DBCs or search an ID of a set you like
4. Use the ground effects CMD tool to add this ID to your ADTs texture layer you want to have this set on.
All tools are included in the tools/cmd folder in my modding pack for the tutorial.