This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin  (Read 11488 times)

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #15 on: August 31, 2011, 08:23:56 pm »
http://xgm.ru/p/sc2/m3-to-max/download
No. this script. it loads all
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #16 on: August 31, 2011, 09:23:05 pm »
Please put in resources section with some infos about it. Usage and what it is for.
:)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

hornobster

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 17
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #17 on: September 01, 2011, 10:31:25 am »
Quote from: "Zim4ik"
http://xgm.ru/p/sc2/m3-to-max/download
No. this script. it loads all
I don't think that would work with Wotlk M2s... it says Starcraft 2 M3...
I'll test it anyway and I'll analise the code... It will surely help :D thanks!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
http://modcraft.superparanoid.de/viewtopic.php?f=7&p=4468[/url]

There are 10 kinds of people: who knows binary and who doesn\'t.

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #18 on: September 01, 2011, 10:46:51 am »
It imports my models, and blizzmodels. tested on wotlk 3.35a
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

hornobster

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 17
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #19 on: June 25, 2012, 12:37:39 pm »
I'm resuming the project after almost 1 year due to school... :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
http://modcraft.superparanoid.de/viewtopic.php?f=7&p=4468[/url]

There are 10 kinds of people: who knows binary and who doesn\'t.

askion

  • Contributors
  • LUA Script Tinker
  • *****
  • Posts: 40
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #20 on: June 25, 2012, 08:35:25 pm »
Sweeeeet, Cant wait for exporter : D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
AnimeFusion Dev.

Will

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 140
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #21 on: June 28, 2012, 12:41:51 pm »
Will probably use once animation is included ^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
- JutsuONLINE - http://www.jutsuonline.co/
Always recruiting. Contact me

hornobster

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 17
    • View Profile
Re: [TOOL][WIP] M2 Importer/Exporter 3ds max plugin
« Reply #22 on: June 28, 2012, 02:27:36 pm »
Quote from: "Will"
Will probably use once animation is included ^^
that's the worst part lol
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
http://modcraft.superparanoid.de/viewtopic.php?f=7&p=4468[/url]

There are 10 kinds of people: who knows binary and who doesn\'t.