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Messages - Finsternis

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1
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« on: December 23, 2020, 02:09:44 am »
Two bugs found while playing

Ye i saw this with the sit position,  try to fix it but it end in nothing^^.
But i did not saw such a creepy cat yet

2
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« on: December 23, 2020, 02:06:50 am »
Hello Finsternis,
I would like to report some textures that appear now appear white with your recent updates (I had a previous version of yours that worked without issues).
Dreadsteed, Swift Frostsaber, Swift Mistsaber, Swift Stormsaber, Black War Tiger : https://imgur.com/a/ADm2hgV


Is this easily fixable (since it worked before)? I have a backup of a "working version", should you need it.
I have never dabbled with editing such things, so I have no idea where to even look. Thanks for your support

EDIT: so I pinpointed the problem. Somehow, patch-K causes this problem.

Maybe it was outdatet? Did you just update ?

3
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« on: July 05, 2020, 08:54:29 pm »
Patch-G update again.
Fixed Druid cat/bear sit and eat animation.

4
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« on: July 05, 2020, 08:52:43 pm »
Nope sorry

5
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« on: June 11, 2020, 08:05:08 pm »
Little Fix(Patch-G), Athan in Stormpeaks had a missing texture

6
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« on: June 03, 2020, 01:45:46 pm »
Just the one Wotlk 0.96 Patch.

7
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« on: June 03, 2020, 02:13:54 am »
At moment not, i just draw alot spell masks new and add/edit some spell textures
wotlk+ version 0.96
Tbc version 1.6.2

8
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: May 13, 2020, 03:12:33 pm »
Look on Leeviathan´s version it have npc´s.
http://www.modcraft.io/index.php?topic=13815.0

9
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« on: May 01, 2020, 03:58:28 pm »
I will not do it.

Edit:
Anyway i make a really small update of Patch-G that fix jumping animation from n11 mount and 2 texture visuals on spells.

10
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: May 01, 2020, 03:57:34 pm »
I know this bug and it is same as the Boar, i cant make them smaller with the dbc.
I found a way to make this in blender but that make other problems and i dont want do it at moment.

Anyway i make a really small update of Patch-G that fix jumping animation from n11 mount and 2 texture visuals on spells.

Edit: I Posted that on the wrong thread <-<

11
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« on: January 21, 2020, 03:36:41 pm »
No mistake, i add more variations randomly.

12
"Retro-Porting" / Re: [Release] WoD Character Models (CL, BC, LK)
« on: October 17, 2019, 04:32:22 pm »
i dont know

13
"Retro-Porting" / Re: [Release] WoD Character Models (CL, BC, LK)
« on: October 13, 2019, 03:34:00 pm »
The classic retail dont use classic m2/dbc.
Even if you can bring this mod into the game, it will not work.

14
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« on: October 13, 2019, 03:25:26 pm »
hm next time crash make a screen from the error maybe this help a bit.
Do you use other mods?
Crash it on the same place in game?
Or just on login screen on a special race?

15
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« on: October 11, 2019, 01:40:58 pm »
With the one for WOTLK+ my client crashes on startup sometimes, but other times it starts fine?
Idk, maybe linux or mac os wotlk? Then use the Tbc version.

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