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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: Raci on May 16, 2016, 01:14:12 am
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I converted some WMOS, however, when I zone in game I crash. I double checked to ensure they were converted correctly and that they had all the m2s attached to them. I'm even able to see the WMO when I open it in wowmodelviewer. An odd thing about the crash is that it occurs if I get really close to the wmo or if I hover my mouse over it (regardless of distance). Does anyone happen to know what is going on and what I can do to fix this problem? Thanks!
https://i.gyazo.com/287cff72985184d1ee5 ... 6f77cd.png (https://i.gyazo.com/287cff72985184d1ee520f75c16f77cd.png" onclick="window.open(this.href);return false;)
https://i.gyazo.com/0f09595e3625b3c914f ... bf6264.png (https://i.gyazo.com/0f09595e3625b3c914f2fbf4f0bf6264.png" onclick="window.open(this.href);return false;)
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How is this a NoggIt error?
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You're right I guess this is more of a WMO error and less of a noggit error. However, thanks for the constructive help on how to solve this issue!
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Well, I came here because I expected problem with Noggit, and now I can see that its a game client crash caused by model, which means that I have no help for you, because I am no retro-porter or environment artist at all. On the other hand, guys who might know why this happens to you might just ignore this thread as "just another problem with Noggit". Schlumpfs feedback is actually well aimed.