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Author Topic: map/vmap/mmap on custom map, didnt works for wmo and m2  (Read 1132 times)

Lawes

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map/vmap/mmap on custom map, didnt works for wmo and m2
« on: April 05, 2014, 02:50:21 pm »
map/vmap/mmap on custom map, didnt works for wmo and m2

why ? :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: map/vmap/mmap on custom map, didnt works for wmo and m2
« Reply #1 on: April 06, 2014, 01:24:49 pm »
Noggit 1.2 dont write the needed informations.  You need to save once with 1.3.

But  make backup as this version has some bugs and can delet or duplicate models.
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Lawes

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Re: map/vmap/mmap on custom map, didnt works for wmo and m2
« Reply #2 on: April 06, 2014, 01:53:50 pm »
I use Noggit Studio 3.166
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Steff

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Re: map/vmap/mmap on custom map, didnt works for wmo and m2
« Reply #3 on: April 07, 2014, 01:22:10 pm »
And you also use a modded extractor that can handle the custom maps?.
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Lawes

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Re: map/vmap/mmap on custom map, didnt works for wmo and m2
« Reply #4 on: April 07, 2014, 02:38:02 pm »
yes, 10001722.map, 10001723.map, etc
1000= zoneid
1722=adt
like custom_22_17.adt

but when i use the mage teleport spell, i can go into wmo and m2 as if they didnt exist
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Lawes

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Re: map/vmap/mmap on custom map, didnt works for wmo and m2
« Reply #5 on: April 09, 2014, 01:59:51 am »
resolved.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »