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Content creation => Modelling and Animation => Topic started by: Deadlyth on July 12, 2015, 05:57:44 pm
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Hello
I try to change the human to B11, i allredy did a lot of things.
So the Human nearly looks like B11 and the move like them the only problem i have is the face.
So i hobe now you are abel to help me sorry for my english first its bad^^
So i dont know how i find now the texture and other dings for the eyes and face textures, cann some one tell me how it works now whitouth the MPQ files?
Greadings
Deadlyth
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They are all in characters/human/ and characters/bloodelf/ directories. Well, if you want to remake them all, good luck and have a loooong fun with it. Changing UV map (don't ask me how to do it, I don't know, I am no 3d modeler) of model would be far faster. You might also want to check CharSections.dbc - textures are assigned there to character models. Maybe you will want to change something there, too.
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CreatureModelData and change Hu on Be ?
we are talking about that you want to have Be instead of Hu so dont think about model editing
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I thought or at least hoped that he wanted to have 2 different elven races with separated textures on purpouse :D.
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Well he said exactly that he want them to move like them so we need same animations = same model