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Content creation => Modelling and Animation => Topic started by: TheMetalCarrots on January 09, 2016, 11:12:44 pm

Title: Rigged model has no camera
Post by: TheMetalCarrots on January 09, 2016, 11:12:44 pm
Heya, I was wondering if anyone could tell me, or perhaps take a look at, the model I spent a few hours rigging, which works fine in things like WoWModelViewer (both before and after converting with CataToLk) but is not visible/has no camera in-game. I know the first answer to this would be to 'try again', but it took a while and spending another hour or two on something that may or may not work really doesn't appeal to me,which is why I'm asking here.

The bones and armature belonged to the Azshara model, which is what I rigged my model onto. I have not tampered with any of the armatures or bones, and I even unticked 'MergeCameras' on M2Mod with no avail. Any help would be appreciated.

Thanks in advance.
Title: Re: Rigged model has no camera
Post by: spik96 on January 10, 2016, 08:25:10 pm
If you upload .anim files I can try to help you.
Title: Re: Rigged model has no camera
Post by: TheMetalCarrots on January 10, 2016, 08:39:57 pm
The .anim files that accompany it, thanks for having a look
Title: Re: Rigged model has no camera
Post by: spik96 on January 10, 2016, 08:48:44 pm
At least one problem is something in the second particle. It makes my parser bugs and the templates break too.
Set nParticles in the header to 1. I can't check right now if that fixes everything.

Cata to LK is old and use bad ways to convert many things, including cameras and particles.
Title: Re: Rigged model has no camera
Post by: TheMetalCarrots on January 10, 2016, 09:12:54 pm
Thanks a lot, turns it out was the particles and removing the lot made it work.