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Featured => Noggit => Topic started by: kirito-kun on January 14, 2015, 11:16:30 am

Title: [SOLVED] [BUG] Problem with an ADT
Post by: kirito-kun on January 14, 2015, 11:16:30 am
Hey,
I have an problem. I just edited one ADT for some time and it suddenly can't be opened. Some minutes ago I could edit it normally. Now Noggit crashes when I try flying to it.

http://pastebin.com/ndCwj8Cs

I hope that you can help me
Title: Re: [BUG] Problem with an ADT
Post by: kirito-kun on January 17, 2015, 12:33:11 pm
Isn't there any solution for that problem? :/
Title: Re: [BUG] Problem with an ADT
Post by: Amaroth on January 17, 2015, 05:07:30 pm
You didn't provide much information at all, try to explain what were you doing on that ADT. Were you using some custom models? Ported models? Were you editing somehow any models in patches used by your Noggit/client? Anything might by important.
Title: Re: [BUG] Problem with an ADT
Post by: kirito-kun on January 20, 2015, 05:03:05 pm
On that ADT I textured the ground and spawned normal .m2's I addet to the import list by flying through the blizz-world and adding them. So no custom m2's or wmo's.
Also I didn't edit models in any patches.
The ADT just suddenly startet crashing- the models I spawned and the textures I used worked just fine before on other ADT's.
Title: Re: [BUG] Problem with an ADT
Post by: kirito-kun on January 27, 2015, 03:36:23 pm
Is there a way to delete all .m2's and .wmo's from an ADT without Noggit?
I don't know how I should solve this problem...
Title: Re: [BUG] Problem with an ADT
Post by: Skarn on January 28, 2015, 08:02:07 am
Quote from: "kirito-kun"
Is there a way to delete all .m2's and .wmo's from an ADT without Noggit?
I don't know how I should solve this problem...
Yes, try loadinfo from cryect's tools.
Title: [SOLVED]  Problem with an ADT
Post by: kirito-kun on January 28, 2015, 04:45:32 pm
It worked. Thank you very much :)
Title: Re: [SOLVED] [BUG] Problem with an ADT
Post by: Steff on January 30, 2015, 06:50:21 am
Also.  Backup,  backup,  backup your files after every step you do.