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Messages - Rolayler

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Miscellaneous / [QUESTION] Required Talents to 1
« on: August 12, 2014, 03:55:18 am »
Is it possible to make it so just one or two classes have a required talent point(s) one to move to the next tier of talent points? I see in the TalentsBaseFrame.lua there is a Player_Talents_Per_Tier, but I have a feeling if I modify that to one it will modify every class to require one talent point to move to the next tier.

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Serverside Modding / Re: [QUESTION] Custom Class creation
« on: August 09, 2014, 01:17:58 pm »
Entirely new class, with a new class id(12), and good, I cannot find the correct sqls on the test server I am using...at least that match up to the running server haha(Most likely just a name change since the test server is a more updated core than the running server atm)

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Serverside Modding / Re: [QUESTION] Custom Class creation
« on: August 09, 2014, 11:32:34 am »
Oh some sqls I missed apparently, I just got the playercreateinfo.sql, not the playercreatespell.sql ect.(maybe?) ;  ; though yes, I have made sure the dbcs on the server are up to date with the ones in my patches

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Serverside Modding / Re: [QUESTION] Custom Class creation
« on: August 09, 2014, 08:49:18 am »
I guess I should add in that I have done the core edits, modified the playercreateinfo.sql, done with CharacterCreate.xml and .lua, the GlueStrings.lua, modified the CharBaseInfo.dbc, ChrClass.dbc the gt dbcs, the talent.dbc, talenttab.dbc, and have the proper icon in the blp file.

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Serverside Modding / [QUESTION] Custom Class creation
« on: August 09, 2014, 05:10:37 am »
When going to make a new character of a custom class, it tells me "Error creating character" on the character create screen it also doesn't deselect the previously selected class, though it also selects the custom class(ie Warrior and custom class both look like they are selected if the custom class is selected), is this an xml/lua/core issue? Or is this a dbc issue?
(Sorry if this is not the right forum for this)

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