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Content creation => Modelling and Animation => Topic started by: Malice on June 04, 2014, 05:52:56 pm
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Hi,guys!
Can you help me with WMO water?
I need to change water material ID but i don't know how to do this.
I've tried to delete water and spawn it through Noggit but i can't see it ingame.It's invisible and when i set very strange camera angle(when we don't see building but all the sky of Azeroth) i can see spawned water.
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BUMP!
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http://www.pxr.dk/wowdev/wiki/index.php ... MLIQ_chunk (http://www.pxr.dk/wowdev/wiki/index.php?title=WMO#MLIQ_chunk" onclick="window.open(this.href);return false;)
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Thanks schlumpf but it doesn't help.
i've already tried to change material id with pxr help but it doesn't help
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Have you read the description below?
If yes, likely nobody will be able to help you.
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yeah,i've read it.
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schlumpf I changed liquid type in mogp chuncks in stormwind and in undercity. Changed water to slime in storm and slime to water( or magma ) in undercity.
In undercity everything is fine:
[attachment=1:k7h0kjrf]WoWScrnShot_060514_173429.jpg[/attachment:k7h0kjrf]
But in Stormwind I have only green slime without texture:
[attachment=0:k7h0kjrf]WoWScrnShot_060514_173618.jpg[/attachment:k7h0kjrf]
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Supora,can you tell how did you change it?
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like Supora said, you can Change it in the Liquidtype.DBC there are all Information with Water, Slime and so on are used in WMO´s Ocean or normal Sea Water
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I didn't change any dbc. I only edited the wmo group file.
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One little off topic question but still about WMO and water
- Is there any ways how to set WMO to let water be inside of him ? -
exactly when i spawned some WMO ( of ship that was crashed in the sea )
- the ship was full of water
but when i spawn for example transport_alliance_ship and dive it to water then inside of WMO isnt water exactly in rooms or deck
so again - is there any way how to let water flood whole of WMO :?
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You may try setting the group to outdoors, but I'm not sure. Likely you will need to just add the water within the WMO.