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Featured => Noggit => Topic started by: Stefsarch on July 25, 2014, 11:49:53 am

Title: [QUESTION] Static shadows in Noggit
Post by: Stefsarch on July 25, 2014, 11:49:53 am
Hello, I have a question. Blizzard maps have these static low-res shadows you see when having the shadow options in game set to minimum. Noggit shows these shadows. When I move a WMO or M2, the static shadow of it stays. If I add a new WMO or M2 it has no shadow. If I delete an already present WMO or M2, the static shadow doesn't go away. How could I add/change these shadows?

I am using Noggit SDL 1.2 on WoW 3.3.5a.
Title: Re: [QUESTION] Static shadows in Noggit
Post by: iindigo on July 26, 2014, 07:27:36 pm
You’d need to use something like Taliis to edit the shadow layer directly. Unfortunately tools for working with WoW’s static shadows are pretty much non-existent.

This really sucks because WoW’s OpenGL engine (which mac and linux players have to use) didn’t support dynamic terrain shadows until cata, and as a result custom maps and edits look terrible for mac/linux users.