Modcraft - The community dedicated to quality WoW modding!
Content creation => Modelling and Animation => Topic started by: phucko1 on September 03, 2011, 11:13:23 pm
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Hello, Modcraft! I tried to make Ogres playable and they can now wear armor but their skins/textures dissapeared? How do I re-apply their textures/Skins the easiest way? :) Thanks in advance - Phucko1.
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gimme a screen shot
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Hello, Modcraft! I tried to make Ogres playable and they can now wear armor but their skins/textures dissapeared? How do I re-apply their textures/Skins the easiest way? :) Thanks in advance - Phucko1.
Im pymodeleditor, in "Textures" Section > Texture Type "Body of Clothes"
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My model have Body & Clothes, it shows chest,legs,boots,wrists and gloves but the Ogre TEXTURES/SKIN COLOR dissapeared the model is completely black colored.
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Then, edit CharSections.dbc
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Oh thank you, Zim4ik also do you know how to make my ogre able to wear a helmet? I don't understand PyME's attachment editor really. The bone thing is pretty mixed up in there.
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(http://img233.imageshack.us/img233/4914/screenshot104e.jpg)
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Okey I create skin .blps for my Ogre, how do I attach them to him?
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you must add a new race http://pxr.dk/wowdev/wiki/index.php?title=ChrRaces.dbc (http://pxr.dk/wowdev/wiki/index.php?title=ChrRaces.dbc" onclick="window.open(this.href);return false;) use clientprefix for helmets
after you need do modify http://pxr.dk/wowdev/wiki/index.php?tit ... ctions.dbc (http://pxr.dk/wowdev/wiki/index.php?title=CharSections.dbc" onclick="window.open(this.href);return false;) to add new textures and flags in http://pxr.dk/wowdev/wiki/index.php?tit ... elData.dbc (http://pxr.dk/wowdev/wiki/index.php?title=CreatureModelData.dbc" onclick="window.open(this.href);return false;)
you see black textures because textures are missing in dbc
if you see the model green the textures are in wrong format (see blpconverter /help for all texture format)
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Thank you, Doresain! Will try this and will be ever greatful if I get it working :)
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Okey Doresain, I added my race to ChrRaces.dbc now. But how do I get my race to show up in the CharSections.dbc?
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Nvm, I added my race to ChrRaces.dbc and gave it two textures in CharacterSections.dbc what do I do with CreatureModelData.dbc then?
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in CreatureModelData.dbc you must edit the flags or your model doesn't work in game (it appears like a white untextured model)
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When I edited the ChrRaces.dbc and the Charactersection.dbc should model have textures in WMV? Couse mine does not show up.
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never tried in modelview, but a lot of model that in modelview work in game are bugged, so try in game and not with modelview
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Also, I don't know how to add my ogre to my server so...How do I look at him in-game? (I don't even have a own private server so xD)
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Okey I edited the CharacterSections.dbc, CreatureModelData.dbc, ChrRaces.dbc, CharacterCreate.lua, Charactercreate.xml and GlueStrings.lua and he stills have no damn texture.
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Anyone got any idea why?
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your model in game are black white or green?
black= no texture, need to edit charsection.dbc
white= need to change flags in creaturemodeldata.dbc
green= textures are in wrong format, use photoshop/gimp + blpconverter to fix textures
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Don't know about in-game Doresain, but its black in WMV. And I don't know how to set-up a server so I don't know how to view it in-game.
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If I uploaded the .DBC Files could any of you check what I've done wrong :P?
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If I uploaded the .DBC Files could any of you check what I've done wrong :P?
You will need a server sooner or later, if you want trinity, follow this guide:
http://www.trinitycore.info/How-to:Win (http://www.trinitycore.info/How-to:Win" onclick="window.open(this.href);return false;)
It doesn't matter which emulator you use(trinity, arcemu or mangos) aslong as you dont use a repack.
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Ye but from what I've seen in Arid's Dreadlord, the textures should show in WMV? So I guess I've done something wrong with .DBCs? So if I upload them maybe some pro like Vel,Zim4ik or Doresain could check if there is something wrong in 'em? :)
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Thanks for the help all textures are now working as they shall, but I ran into a new glitch. My model does not show boots as it should? The part between the foot and the knee dissapare into thin air how do I fix this? I think I have to add a new geoset to my model yes? How do I do that and how do I know which bone to attach to? Thank you for your help Modcraft.
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if i not mistake, maybe u must edit ChrRaces.dbc