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Content creation => Modelling and Animation => Topic started by: phucko1 on September 03, 2011, 11:13:23 pm

Title: [QUESTION] Ogre Race
Post by: phucko1 on September 03, 2011, 11:13:23 pm
Hello, Modcraft! I tried to make Ogres playable and they can now wear armor but their skins/textures dissapeared? How do I re-apply their textures/Skins the easiest way? :) Thanks in advance - Phucko1.
Title: Re: [QUESTION] Ogre Race
Post by: Zim4ik on September 03, 2011, 11:22:14 pm
gimme a screen shot
Title: Re: [QUESTION] Ogre Race
Post by: Vel on September 03, 2011, 11:34:27 pm
Quote from: "phucko1"
Hello, Modcraft! I tried to make Ogres playable and they can now wear armor but their skins/textures dissapeared? How do I re-apply their textures/Skins the easiest way? :) Thanks in advance - Phucko1.
Im pymodeleditor, in "Textures" Section > Texture Type "Body of Clothes"
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 03, 2011, 11:47:07 pm
My model have Body & Clothes, it shows chest,legs,boots,wrists and gloves but the Ogre TEXTURES/SKIN COLOR dissapeared the model is completely black colored.
Title: Re: [QUESTION] Ogre Race
Post by: Zim4ik on September 04, 2011, 12:09:48 am
Then, edit CharSections.dbc
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 04, 2011, 12:23:00 am
Oh thank you, Zim4ik also do you know how to make my ogre able to wear a helmet? I don't understand PyME's attachment editor really. The bone thing is pretty mixed up in there.
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 04, 2011, 02:19:42 pm
(http://img233.imageshack.us/img233/4914/screenshot104e.jpg)
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 04, 2011, 03:10:40 pm
Okey I create skin .blps for my Ogre, how do I attach them to him?
Title: Re: [QUESTION] Ogre Race
Post by: doresain on September 05, 2011, 02:32:52 am
you must add a new race http://pxr.dk/wowdev/wiki/index.php?title=ChrRaces.dbc (http://pxr.dk/wowdev/wiki/index.php?title=ChrRaces.dbc" onclick="window.open(this.href);return false;) use clientprefix for helmets
after you need do modify http://pxr.dk/wowdev/wiki/index.php?tit ... ctions.dbc (http://pxr.dk/wowdev/wiki/index.php?title=CharSections.dbc" onclick="window.open(this.href);return false;) to add new textures and flags in http://pxr.dk/wowdev/wiki/index.php?tit ... elData.dbc (http://pxr.dk/wowdev/wiki/index.php?title=CreatureModelData.dbc" onclick="window.open(this.href);return false;)

you see black textures because textures are missing in dbc
if you see the model green the textures are in wrong format (see blpconverter /help for all texture format)
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 05, 2011, 02:25:47 pm
Thank you, Doresain! Will try this and will be ever greatful if I get it working :)
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 05, 2011, 02:50:28 pm
Okey Doresain, I added my race to ChrRaces.dbc now. But how do I get my race to show up in the CharSections.dbc?
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 05, 2011, 04:11:52 pm
Nvm, I added my race to ChrRaces.dbc and gave it two textures in CharacterSections.dbc what do I do with CreatureModelData.dbc then?
Title: Re: [QUESTION] Ogre Race
Post by: doresain on September 05, 2011, 04:41:17 pm
in CreatureModelData.dbc you must edit the flags or your model doesn't work in game (it appears like a white untextured model)
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 05, 2011, 05:25:25 pm
When I edited the ChrRaces.dbc and the Charactersection.dbc should model have textures in WMV? Couse mine does not show up.
Title: Re: [QUESTION] Ogre Race
Post by: doresain on September 05, 2011, 05:37:11 pm
never tried in modelview, but a lot of model that in modelview work in game are bugged, so try in game and not with modelview
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 05, 2011, 09:12:12 pm
Also, I don't know how to add my ogre to my server so...How do I look at him in-game? (I don't even have a own private server so xD)
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 06, 2011, 05:18:25 pm
Okey I edited the CharacterSections.dbc, CreatureModelData.dbc, ChrRaces.dbc, CharacterCreate.lua, Charactercreate.xml and GlueStrings.lua and he stills have no damn texture.
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 06, 2011, 07:39:53 pm
Anyone got any idea why?
Title: Re: [QUESTION] Ogre Race
Post by: doresain on September 06, 2011, 08:39:46 pm
your model in game are black white or green?
black= no texture, need to edit charsection.dbc
white= need to change flags in creaturemodeldata.dbc
green= textures are in wrong format, use photoshop/gimp + blpconverter to fix textures
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 06, 2011, 08:44:39 pm
Don't know about in-game Doresain, but its black in WMV. And I don't know how to set-up a server so I don't know how to view it in-game.
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 07, 2011, 02:50:07 pm
If I uploaded the .DBC Files could any of you check what I've done wrong :P?
Title: Re: [QUESTION] Ogre Race
Post by: Laniax on September 07, 2011, 02:54:28 pm
Quote from: "phucko1"
If I uploaded the .DBC Files could any of you check what I've done wrong :P?

You will need a server sooner or later, if you want trinity, follow this guide:
http://www.trinitycore.info/How-to:Win (http://www.trinitycore.info/How-to:Win" onclick="window.open(this.href);return false;)


It doesn't matter which emulator you use(trinity, arcemu or mangos) aslong as you dont use a repack.
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 07, 2011, 03:51:12 pm
Ye but from what I've seen in Arid's Dreadlord, the textures should show in WMV? So I guess I've done something wrong with .DBCs? So if I upload them maybe some pro like Vel,Zim4ik or Doresain could check if there is something wrong in 'em? :)
Title: Re: [QUESTION] Ogre Race
Post by: phucko1 on September 07, 2011, 08:34:42 pm
Thanks for the help all textures are now working as they shall, but I ran into a new glitch. My model does not show boots as it should? The part between the foot and the knee dissapare into thin air how do I fix this? I think I have to add a new geoset to my model yes? How do I do that and how do I know which bone to attach to? Thank you for your help Modcraft.
Title: Re: [QUESTION] Ogre Race
Post by: equertez on September 09, 2011, 03:31:31 pm
if i not mistake, maybe u must edit ChrRaces.dbc