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Wrath of the Lich King Modding => Miscellaneous => Topic started by: mathex on April 28, 2013, 02:39:52 pm

Title: [QUESTION] Changing the name of a class
Post by: mathex on April 28, 2013, 02:39:52 pm
Hello Modcraft, I'm currently in the process of changing the name of my "custom class" which really is just an edit of the current Death Knight class. So what I ask is for you to help change the name, I've tried editing the name in the ChrClasses.dbc which currently looks like this:

(http://img855.imageshack.us/img855/503/fea0d3f38068429093d4c90.png)

Which works fine and all in-game but on the login screen and ingame it says the same thing:

(http://img90.imageshack.us/img90/9275/02df2b4fa78c44869612e55.png)

Death knight. And that's what I'd like to change. So if anyone got any ideas please share them :-) Thanks for reading.
Title: Re: [QUESTION] Changing the name of a class
Post by: schlumpf on April 28, 2013, 03:21:57 pm
Interface/GlueXML/GlueStrings.lua
Title: Re: [QUESTION] Changing the name of a class
Post by: mathex on April 28, 2013, 06:23:50 pm
Quote from: "schlumpf"
Interface/GlueXML/GlueStrings.lua

Well I've looked in that file but I can't find anything about "DEATHKNIGHT" or "Death Knight"

Do you mind pointing it out for me?
Title: Re: [QUESTION] Changing the name of a class
Post by: Ascathos on April 28, 2013, 08:27:13 pm
Quote from: "mathex"
Quote from: "schlumpf"
Interface/GlueXML/GlueStrings.lua

Well I've looked in that file but I can't find anything about "DEATHKNIGHT" or "Death Knight"

Do you mind pointing it out for me?
Look for the latest. Patch-xxXX-3.
Title: Re: [QUESTION] Changing the name of a class
Post by: mathex on April 28, 2013, 09:21:28 pm
Quote from: "Ascathos"
Quote from: "mathex"
Quote from: "schlumpf"
Interface/GlueXML/GlueStrings.lua

Well I've looked in that file but I can't find anything about "DEATHKNIGHT" or "Death Knight"

Do you mind pointing it out for me?
Look for the latest. Patch-xxXX-3.

My gluestrings is the one from patch 3, there's no value that defines the Death Knight names, I've looked at them all, even the ones that doesn't even has anything to do with Death Knights. Please, could you tell me what value to edit?
Title: Re: [QUESTION] Changing the name of a class
Post by: Ascathos on April 28, 2013, 09:23:55 pm
Quote from: "mathex"
Quote from: "Ascathos"
Quote from: "mathex"
Quote from: "schlumpf"
Interface/GlueXML/GlueStrings.lua

Well I've looked in that file but I can't find anything about "DEATHKNIGHT" or "Death Knight"

Do you mind pointing it out for me?
Look for the latest. Patch-xxXX-3.

My gluestrings is the one from patch 3, there's no value that defines the Death Knight names, I've looked at them all, even the ones that doesn't even has anything to do with Death Knights. Please, could you tell me what value to edit?
DEATHKNIGHT or CLASS_DEATHKNIGHT, something like that.
Title: Re: [QUESTION] Changing the name of a class
Post by: mathex on April 28, 2013, 09:33:15 pm
Quote from: "Ascathos"
Quote from: "mathex"
Quote from: "Ascathos"
Quote from: "mathex"
Quote from: "schlumpf"
Interface/GlueXML/GlueStrings.lua

Well I've looked in that file but I can't find anything about "DEATHKNIGHT" or "Death Knight"

Do you mind pointing it out for me?
Look for the latest. Patch-xxXX-3.

My gluestrings is the one from patch 3, there's no value that defines the Death Knight names, I've looked at them all, even the ones that doesn't even has anything to do with Death Knights. Please, could you tell me what value to edit?
DEATHKNIGHT or CLASS_DEATHKNIGHT, something like that.

CLASS_DEATHKNIGHT contains the lore description of the class, as of for DEATHKNIGHT there's no such value.
Title: Re: [QUESTION] Changing the name of a class
Post by: mathex on April 30, 2013, 09:07:04 pm
No one? :-S
Title: Re: [QUESTION] Changing the name of a class
Post by: XxXGenesisXxX on April 30, 2013, 10:02:37 pm
Two people already told you where, and I can verify what they are saying too. You must not be looking at the right spots, we have the Search/Find buttons for a reason. Change the parts you found. Even if it doesn't solve your problem, it means you have tied some other loose end anyway.

Also, just a random note: Honestly I wouldn't try editing the Death Knight as opposed to other classes. Due to the fact it was added later, and the cores that Trinitycore were branched off before Death Knights existed, from what I've seen a decent amount of Death Knights coding is individual. I know you have probably done a decent amount of work on it, but in the long run will get into more hurdles.