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Content creation => Level Design => Topic started by: davidfaca on February 07, 2013, 03:47:13 pm

Title: [SOLVED] [QUESTION] Problem with allwater
Post by: davidfaca on February 07, 2013, 03:47:13 pm
Hello, I'm using the allwater with GUI for a 3.3.5a client.

Until now I've been able to insert water on an adt, but the problem is that when I enter that added water a sound is heard and no matter how deep I dive into the water the camera won't go below the water level.

Is there any way to solve that?
Title: Re: [QUESTION] Problem with allwater
Post by: larrylaffer on February 08, 2013, 01:54:40 pm
Try saving the map with Thalis, then with noggit, and then use the allwater.
I generally fix my camera problems saving the ADT with thalis.
Title: Re: [QUESTION] Problem with allwater
Post by: davidfaca on February 08, 2013, 11:46:58 pm
It seems to solve the problem.