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Wrath of the Lich King Modding => Miscellaneous => Topic started by: Nibnob on April 24, 2014, 10:03:18 pm

Title: [How to?] complex problem
Post by: Nibnob on April 24, 2014, 10:03:18 pm
Solved
Title: Re: [How to ?] More realistic stealth (complex problem)
Post by: kojak488 on April 25, 2014, 12:42:40 am
Are you asking for solutions or comments on your solution?
Title: Re: [How to ?] More realistic stealth (complex problem)
Post by: Nibnob on April 25, 2014, 06:56:44 pm
Are you asking this in order to help me or not? :lol:


I'm asking for solutions, and to facilitate the resolution of this problem, I listed what I've already tried or thought.
So if you have new solutions or feel like mine could be improved, I'd be very thankful.
Title: Re: [How to?] More realistic stealth (complex problem)
Post by: Jameyboor on April 25, 2014, 11:17:49 pm
All visibility is handled by the server so you could just turn on visibility for stealthed units.

As for the target, just don't return a target if the target is in stealth
Title: Re: [How to?] More realistic stealth (complex problem)
Post by: Nibnob on April 26, 2014, 03:10:37 am
Quote
As for the target, just don't return a target if the target is in stealth

How do you proceed to do that? Please, give me more hints.
Where is it handled?

Same for the Tab function.


Otherwise, any other suggestion is appreciated!
Title: Re: [How to?] More realistic stealth (complex problem)
Post by: kojak488 on May 22, 2014, 02:42:31 am
Quote from: "Nibnob"
Quote
As for the target, just don't return a target if the target is in stealth

How do you proceed to do that? Please, give me more hints.
Where is it handled?

Same for the Tab function.


Otherwise, any other suggestion is appreciated!

It appears that you write faster than you can think.
Title: Re: [How to?] More realistic stealth (complex problem)
Post by: Nibnob on May 24, 2014, 06:30:10 pm
viewtopic.php?p=35955#p35955 (http://modcraft.io/viewtopic.php?p=35955#p35955" onclick="window.open(this.href);return false;)

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