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Featured => Noggit => Topic started by: GoldenWulwa on August 19, 2015, 01:56:09 am

Title: Question about mass replacing trees
Post by: GoldenWulwa on August 19, 2015, 01:56:09 am
So I'm working on changing the atmosphere of various zones, which includes trees.

Is there a way to mass replace all tree models in noggit, such as replacing the model in a patch?
Title: Re: Question about mass replacing trees
Post by: MountainLion on August 19, 2015, 04:11:46 am
Noggit cannot do this and swapping/switching out a model for another is a more suitable word for the topic if you ask me :)
Title: Re: Question about mass replacing trees
Post by: Steff on August 19, 2015, 06:40:20 am
2 ways.

1 modelnswap. swap one mod with another just by renaming and adding it to a patch.  this will change all appearance of the model.

2. loadinfo fileinfo and just change the model in the list on top.  thks will oy change all spans at this adt.
Title: Re: Question about mass replacing trees
Post by: GoldenWulwa on August 19, 2015, 03:43:25 pm
Quote from: "Steff"
2 ways.

1 modelnswap. swap one mod with another just by renaming and adding it to a patch.  this will change all appearance of the model.

2. loadinfo fileinfo and just change the model in the list on top.  thks will oy change all spans at this adt.

Thank you so much! I thought this would work, but I wasn't sure and needed to confirm.