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Author Topic: [QUESTION]  In-game animation problem  (Read 745 times)

shonik

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[QUESTION]  In-game animation problem
« on: March 14, 2014, 07:24:25 pm »
Hi there,

I have recently converted the League of legends Nexus model and i want to add it a little stand animation.
I did it via MDLVis, like i already did on an other model, convert into m2, no particular problem, modify the texture and the transparency with Pymodeleditor, everything worked perfect.
Here you can see the result into wow model viewer :
[media:1dvqwqiq]http://www.youtube.com/watch?v=nTmWiW3ezXc[/media:1dvqwqiq]

The animation is a bit weird x) but that's not my most important problem

When i add my model in-game, there's no animation, the model is static, and seems blocked a the last frame position from my animation...
I didn't have this problem with my other model :/

Someone has an idea ?

Best Regards, Shonik
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION]  In-game animation problem
« Reply #1 on: June 19, 2014, 05:01:32 pm »
Try to open model in Hex and Edit AnimationLookUp and AnimationOfs to correct anim There is only Stad yes  so its about few numbers like "2" ?

like Stand = 0

have a look on Phucko's TuT
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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