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Featured => Noggit => Topic started by: wilco900 on January 02, 2014, 02:26:20 pm
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Hello,
I was removing a couple of bushes when suddenly noggit crashed. I started noggit back up, and wanted to load the tile again but I couldn't. I can however load other tiles that are near to it, but when I come to close in range it crashes again. This is really frustrating since I've put some effort in modding that area already. It'd be a waste for it to be gone.
For some odd reason I can not place my log in here :S
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Oh dear. Log plz ?!?
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I've put it in a attachement, it looked like the easiest way !
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Do all your files out of the project folder and then run again and enter the same location.
If it then runs you have a damged file in your project folder.
Then put alwase 3 till 5 files in again and load it again till it rash to find out what file it is.
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Alrighty, thank you very much for the ultra-fast response!
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He used Noggit 1.3 I suppose. This bug exists. Clear up some your models (if they're the reason for a crash) via fileinfo/loadinfo tool. That will help. And better use SDL 1.2 or "unstable" versions from Ci. They're actually a bit more stable than 1.3. But the safiest way is to use SDL 1.2 ;)