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Featured => Noggit => Topic started by: Doronamo on September 04, 2014, 09:01:37 am

Title: [QUESTION] Custom Continents without YiasContinentCreator?
Post by: Doronamo on September 04, 2014, 09:01:37 am
I've recently started to try to get back into Noggit (it's been a good 2-3 years) but my computer & brain has changed quite a bit. I'm still having to relearn a lot of things, and one of the things that has slipped my mind is continent creation.

I tried Yias Continent Creator, but it doesn't seem to work anymore. Gave the error that it couldn't find a path, so I did as was suggested and made a .reg and ran it, now it just crashes straight up.

Are there any other programs that I can use for continent creation, as well as perhaps a guide to refresh my brain? I've been getting used to Noggit all day, and continents seem to be my only problem. Thanks in advance.
Title: Re: [QUESTION] Custom Continents without YiasContinentCreato
Post by: TheBuG on September 04, 2014, 10:51:05 am
I'm not sure what YiasContinentCreator does.

But going about creating new continents, these are the tools I usually use.

Taliis: For ADT creation (Though, I think FuTa might be able to replace Taliis on that matter) and DBC editing.
GruulMe: For WDT creation (Works for Cataclysm/MoP builds as well, if you plan on converting your ADTs to those clients).

And obviously I'm using Noggit for the actual worldbuilding.
Title: Re: [QUESTION] Custom Continents without YiasContinentCreato
Post by: Steff on September 04, 2014, 05:33:38 pm
viewtopic.php?f=78&t=3611 (http://modcraft.io/viewtopic.php?f=78&t=3611" onclick="window.open(this.href);return false;)

There is a tutorial part about this.
Title: Re: [QUESTION] Custom Continents without YiasContinentCreato
Post by: Doronamo on September 04, 2014, 08:59:05 pm
Thanks, that is exactly what I was looking for.

I do have a question though, as far as adding ADTs to existing continents. As a test, I tried adding ADTs to test01 via your #11 guide and there's no terrain. The ADTs exist and everything, I can see the squares show up and I can move on the ADT but I don't see any terrain. Is it something I did wrong?

Also, I'm using 335a WOTLK.
Title: Re: [QUESTION] Custom Continents without YiasContinentCreato
Post by: Steff on September 04, 2014, 10:54:23 pm
That depends on what you did.

Created new adts with adt adder as copy of template.
Offsetfix them with fix bat
Recreate wdt file.
Title: Re: [QUESTION] Custom Continents without YiasContinentCreato
Post by: Doronamo on September 05, 2014, 12:27:48 am
I believe I did everything except for recreating the wdt file. However, for the offset fixer, do I have to drag all the ADTs onto the program or just run the program once with all the ADTs in the same folder?
Title: Re: [QUESTION] Custom Continents without YiasContinentCreato
Post by: Steff on September 05, 2014, 07:04:06 am
>> Run the fix.bat script with double click to fix cords of all ADTs.

From the tutorial.