This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [QUESTION] About noggit1 for wow1.12.x  (Read 3482 times)

vinast

  • Registred Member
  • MS Paint Freak
  • *****
  • Posts: 4
    • View Profile
[QUESTION] About noggit1 for wow1.12.x
« on: October 24, 2013, 04:13:42 am »
Hey, Hello, everyone. I am a Chinese World of Warcraft players. Have the opportunity to come to this forum, I am glad.
My English is poor, you can see these are Google translated. Perhaps you do not understand what I mean, but I really no other way.
I play wow1.12.x version, using noggit1.x, now I want to edit wmo file, but could not find a way to edit. So I would like to ask you, is there any software to edit wmo file?
Or you can add some specific elements of regional topography? For example, Diremaul?
Thank you.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
这个……好吧……其实……我也没什么好说的,反正大家都看不懂。

Ascathos

  • Moderators
  • Creator of Worlds
  • *****
  • Posts: 1129
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #1 on: October 24, 2013, 12:29:41 pm »
Few tools allow WMO conversion or modification right now. I know off none that work for 1.12.x. Probably the older files within our resources section - most of them are based on vanilla wow. But no idea where else you could find content for 1.12.x. You would have to analyse that yourself.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 344
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #2 on: October 24, 2013, 07:43:12 pm »
The wmo file format in 3.3.5 is virtually unchanged since Vanilla. So the WMO editors for 3.3.5 should work in vanilla.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

vinast

  • Registred Member
  • MS Paint Freak
  • *****
  • Posts: 4
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #3 on: October 25, 2013, 02:48:16 am »
Quote from: "Gurluas"
The wmo file format in 3.3.5 is virtually unchanged since Vanilla. So the WMO editors for 3.3.5 should work in vanilla.
Will the WMO editors 3.3.5 Where can I find it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
这个……好吧……其实……我也没什么好说的,反正大家都看不懂。

vinast

  • Registred Member
  • MS Paint Freak
  • *****
  • Posts: 4
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #4 on: October 25, 2013, 02:48:50 am »
Quote from: "Ascathos"
Few tools allow WMO conversion or modification right now. I know off none that work for 1.12.x. Probably the older files within our resources section - most of them are based on vanilla wow. But no idea where else you could find content for 1.12.x. You would have to analyse that yourself.
Well, anyway, thank you
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
这个……好吧……其实……我也没什么好说的,反正大家都看不懂。

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #5 on: October 25, 2013, 06:31:05 am »
We have a forum only for downloads.
Resources and tools.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

evayxdt2

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 6
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #6 on: June 04, 2015, 01:45:23 pm »
Well,I've got the same problem,I want to make some custom models into 1.12.x ,but I failed even I spent  a lot of time to search on Google.Now  I know 3.35 maybe much easier for doing this.

But the client 3.35 for China area seems be different from other area......
Yeah, I'm a Chinese,too.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stan84

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 184
    • View Profile
Re: [QUESTION] About noggit1 for wow1.12.x
« Reply #7 on: June 04, 2015, 09:59:19 pm »
just work over 3.3.5 wmo's by using wmo editor viewtopic.php?f=59&t=4643, then use saved ( modded) wmo's in Your vanilla project. Also works with custo made wmo Met@ write good tutorial here viewtopic.php?f=20&t=8756&hilit=wmoeditor.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »