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Wrath of the Lich King Modding => Serverside Modding => Topic started by: death160 on March 14, 2012, 06:23:53 pm
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Someone can help me to solve the problem? My goblin have skeleton texture.
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Nobody can help me? :C
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Already solved this problem, thanks again... :x
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And how did you solve it? As nobody write something i think nobody had an clue.
So it whould be nice to share your solution :)
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Steff, I just changed CharSections.dbc and now it works fine. Can you help me with an Worgen for 3.3.5? There is a way to transform creatures into characters?
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Male Worgen model is included int 335a as caracter model.
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I know, but when I put it at character screen he becomes white and don't show the texture even the equipaments in game, can you help me? Sorry for my english, but I'm brazilian. xD
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Its month ago since i did the two races. So I must setup all the stuff again from 0. Perhaps some one other can help how did this in the last weeks?
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Can you give me your msn, skype or something?
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It is posted on the community thread. No one read this shit :)
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Here is this Steff http://www.youtube.com/watch?v=tKBwlAdP ... c0_r3V_ro= (http://www.youtube.com/watch?v=tKBwlAdPV4U&context=C468c8c9ADvjVQa1PpcFOn18lO_7S41LX_sSnlF1K1TIc0_r3V_ro=" onclick="window.open(this.href);return false;)
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I noticed that the main requirement is to set the responding model flag (Column 2) in the CreatureModelData.dbc (http://pxr.dk/wowdev/wiki/index.php?title=CreatureModelData.dbc) to "2052" - it basically names all the required values for the game to correspond and loads the textures properly up as player model. If this is not done, it basically "copies" the textures of other, previously cached textures (like, if you load a different race up, have it's texture loaded, then move to the "broken" race and it'll show up that way) as it sees fit. I hope this helps. Make sure that you copy the file into both, your .MPQ and on server!