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Content creation => Modelling and Animation => Topic started by: Darkkang on September 10, 2014, 04:53:30 pm
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Greetings, I need help in passing models from WoD. I have gotten get some of the NPCs, but the characters have some errors. When Cataclysm 4.3.4 step in WMV me load properly, despite lacking the foot: http://gyazo.com/b39f226dd9bb70361787c3aa791d97b0 (http://gyazo.com/b39f226dd9bb70361787c3aa791d97b0" onclick="window.open(this.href);return false;)
but when I start to the game are textures and hairstyles that fails, while they have feet. The problem is that the version of the model and comparing the model seems to be all right by hexadecimal, but not if it is a problem of resolution of HD textures or the model itself.
http://oi59.tinypic.com/2sazcxe.jpg (http://oi59.tinypic.com/2sazcxe.jpg" onclick="window.open(this.href);return false;)
Can you help? If you help me, i can give to you all models once they are fixed. Thanks to CASC Explorer i've got all the models, and I have the beta. Greetings, thanks.
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Well the way I see it, it is kinda obvious you didn't use blender to re-uvmap your character coordinates...
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Uhmm ok, thanks :P
i'll try to make the uv-maps
but why is working in wmv and not in wow?
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Cause WMV uses same system for characters as MOP and therefor it doesn't care about the uv-map of 3.3.5 layout
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Oh thanks, i try remake the uv-maps;
if someone wants to help me, I give the models of Wod :P