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Author Topic: Listfile for Belf 6.1 models.  (Read 1360 times)

xeriae

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Listfile for Belf 6.1 models.
« on: February 25, 2015, 09:15:38 am »
Anyone know the listfile for the NPC textures? and are textures using new names or will a copy > paste (after converstion) work?

Help is appreciated.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

xeriae

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Re: Listfile for Belf 6.1 models.
« Reply #1 on: February 28, 2015, 04:06:17 am »
Ok so I got all BE npc textures out and ready. One problem, they have new names which is different from the old ones. How exactly can I fix this without having to edit around 3k lines manually with a retarded program like DBCeditor?

WoD's DBC for npc textures doesn't show path either so I cannot import the tables.

Any help appreciated.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Listfile for Belf 6.1 models.
« Reply #2 on: February 28, 2015, 03:29:58 pm »
Quote from: "xeriae"
Ok so I got all BE npc textures out and ready. One problem, they have new names which is different from the old ones. How exactly can I fix this without having to edit around 3k lines manually with a retarded program like DBCeditor?

WoD's DBC for npc textures doesn't show path either so I cannot import the tables.

Any help appreciated.
Mydbceditor features a csv export. Export and replace specific lines. Import into dbc
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Rangorn

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Re: Listfile for Belf 6.1 models.
« Reply #3 on: February 28, 2015, 03:31:42 pm »
FileData.dbc
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

xeriae

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Re: Listfile for Belf 6.1 models.
« Reply #4 on: February 28, 2015, 10:35:22 pm »
Thing is with blood elf the files got entirely different names. It's randomized instead of starting with creaturedisplayextra-etc..

The only way is to export and edit each line manually? It's like 3k npc's xD
« Last Edit: January 01, 1970, 01:00:00 am by Admin »