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[RELEASE] Second Stormwind Jail is Open!
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Topic: [RELEASE] Second Stormwind Jail is Open! (Read 2365 times)
Supora
Registred Member
Wiki Incarnate
Posts: 143
[RELEASE] Second Stormwind Jail is Open!
«
on:
April 14, 2014, 08:09:47 pm »
Today I played a lot with hex editing and here is a result:
1) Edited the stormwind_281.wmo with blender and
happyhack's script for (im/ex)port wmo's
. Just deleted some collision meshes and opend the gates in Jail near the "old city".
2) Restore header of wmo_group file, restore doodads and water, fix materials and portals. All with hex editor and pxr.dk wiki.
[attachment=0:3abdwz9f]JailOpen.jpg[/attachment:3abdwz9f]
And Here is a download link.
[attachment=1:3abdwz9f]stormwind_281.rar[/attachment:3abdwz9f]
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Roxas
Registred Member
Polygonshifter
Posts: 59
Re: [RELEASE] Second Stormwind Jail is Open!
«
Reply #1 on:
April 14, 2014, 08:53:58 pm »
Nice work. what is effect in the sky ? its a fireworks ?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Supora
Registred Member
Wiki Incarnate
Posts: 143
Re: [RELEASE] Second Stormwind Jail is Open!
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Reply #2 on:
April 14, 2014, 09:15:08 pm »
Quote from: "Roxas"
Nice work. what is effect in the sky ? its a fireworks ?
Can't exactly say which one, but yeah, it's a firework model.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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monoman
Registred Member
Loreweaver
Posts: 84
Re: [RELEASE] Second Stormwind Jail is Open!
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Reply #3 on:
April 22, 2014, 09:04:27 pm »
Dear Supora,
This is something I have dream about for years and blizzard never fixed it.
As many people says here, Epic.
Im starting preparations for a new instance right now but i needed to thank you as soon as possible.
Sincerely Yours,
Monoman.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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MR. Farrare
Registred Member
Creator of Worlds
Posts: 963
Re: [RELEASE] Second Stormwind Jail is Open!
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Reply #4 on:
April 22, 2014, 09:05:46 pm »
now thx to you we will put the criminals to prison justice prevail
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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monoman
Registred Member
Loreweaver
Posts: 84
Re: [RELEASE] Second Stormwind Jail is Open!
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Reply #5 on:
May 05, 2014, 09:54:33 pm »
Dear Supora,
I have benn wondering if you could do the same for the bazaar's gate, on the silvermoon city wmo.
I would love to be able to use that small zone inside.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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mariobox
Registred Member
Race Changer
Posts: 36
Re: [RELEASE] Second Stormwind Jail is Open!
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Reply #6 on:
May 11, 2014, 10:13:28 pm »
Where exactly shall I put the .wmo file? I have been testing but can't find where xD
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: [RELEASE] Second Stormwind Jail is Open!
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Reply #7 on:
May 11, 2014, 11:33:21 pm »
Uhm ........
WorldwmoAzerothBuildingsStormwindstormwind_281.wmo ?
Are u getting it ?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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[RELEASE] Second Stormwind Jail is Open!