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Wrath of the Lich King Modding => Serverside Modding => Topic started by: Vatoto on October 19, 2014, 09:46:43 pm
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Hey,
in the WoD DBC's there are no more paths, but only this HEX numbers. ( or just numbers, as in the ItemDisplayInfo.dbc ). My question is, there is no way to read these paths, or it is impossible at the moment?
Thanks for the help ,
Vatoto
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Which DBC are you talking about ?
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I just extracted Itemdisplayinfo.dbc from Cascexplorer. It's normal for me.
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Which DBC are you talking about ?
I'm talking about the:
ItemDisplayInfoDBC (https://nufla.de/WLy0w.png)
Here is the BLP Name a number =/
and
CreatureModelDataDBC (https://nufla.de/OWpF3.png)
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man Wtf are you turking about ? :D
in most of cases DBCs are only Numbers and strings
Itemdisplayinfo seems normal and CreatureModelData have subpaths somewhere
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man Wtf are you turking about ? :D
in most of cases DBCs are only Numbers and strings
Itemdisplayinfo seems normal and CreatureModelData have subpaths somewhere
Here ist my itemdisplayinfo (https://nufla.de/fc3U7.png) from 3.3.5a
You can see, the blp name in cloumn 4 is a string, in wod is it a number
I just extracted Itemdisplayinfo.dbc from Cascexplorer. It's normal for me.
Can you upload the dbc for me?
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Yes but you cant expect that Lizzard Entertaiment will stick to those old DBC forever theyr just improving theyr game and result is
" you cant just go and copy DBCs from Wod to 335 "
we can read them normaly there isnt problem ..
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Yes but you cant expect that Lizzard Entertaiment will stick to those old DBC forever theyr just improving theyr game and result is
" you cant just go and copy DBCs from Wod to 335 "
we can read them normaly there isnt problem ..
Well you kinda can copy them but not in the way you're thinking, you simply insert their values into wotlk dbcs without creating extra columns that wotlk doesn't support, an example would be to copy a faction or something that I've been working on copying WoD water, any way it's possible but won't yield the best results by doing so...
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Filepaths are now located in "FileData". They get assigned to an ID that is then assigned back to the main DBC file (like SoundEntries.DBC, etc.)
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Thank for info i was wondering for a second where the heck are those paths when theyr not da DBCs like CreatureModelData etc .... ok... FileData