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Messages - dbltap441

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"Retro-Porting" / Re: [RELEASE] & HELP WOD + NPC to 3.3.5
« on: February 01, 2017, 04:45:03 pm »
You guys can have permissions to do whatever you want with this if you can figure it out I have been getting alot of errors and my personal life is kinda in the way of this project right now so if you can its all good for you to do whatever you want with the files

2
"Retro-Porting" / Re: [RELEASE] & HELP WOD + NPC to 3.3.5
« on: January 05, 2017, 03:19:22 am »
Quote from: "Amaroth"
Can you put something else into your signature than huge animated gif? Please?

Btw, I also can't see even one image at all.


I reuploaded the images they should work now

3
try this
http://originaldll.com/file/game.dll/17005.html              <-------game.dll
http://originaldll.com/file/mss32.dll/17003.html            <------- mss32.dll

put it in the same directory as the file it might work for you

4
"Retro-Porting" / Re: [RELEASE] & HELP WOD + NPC to 3.3.5
« on: January 04, 2017, 06:27:38 pm »
hmm ok buy I am not getting any wierd errors like that just some meshes missing or not showing up at all :( I have full bodies of all the races I made working so im not sure

5
"Retro-Porting" / Re: [RELEASE] & HELP WOD + NPC to 3.3.5
« on: January 04, 2017, 06:11:50 pm »
Quote from: "balsh"
I can't see the pictures aswell!

edit: nvm I needed to click  :P

From the  pictures, it looks like you're missing hair meshes/geosets on the undead males. Maybe you did the method of removing geosets with 010 editor and that's why. You shouldn't use this process for UD males and decimate the models in blender iirc.
Regarding the draenei/BEs I have no idea.

Regarding the hair meshes/geosets I think I am missing some on a bunch of races I need help on a solution on how to fix this issue as they all have at least 1 fade hairstyle witch seems to be the cause when your missing them

6
"Retro-Porting" / Re: [RELEASE] & HELP WOD + NPC to 3.3.5
« on: January 04, 2017, 06:08:51 pm »
Quote from: "nadszeg"
Will these be working with Finsternis's patches?

no maby is creature one but the one he uses for characters will conflict obviously

7
"Retro-Porting" / Re: [RELEASE] & HELP WOD + NPC to 3.3.5
« on: January 04, 2017, 01:26:22 pm »
really hold on ill post links
I litterally just uploaded everything so it probably didnt load yet or something... QQ

they will be in same order as above








8
"Retro-Porting" / [RELEASE] & HELP WOD + NPC to 3.3.5
« on: January 04, 2017, 01:18:29 pm »
Hi guys I know this is my first post...

I wanted to share my work with the community here so see if I could get any solutions of my bugs and issues with this  optional patch I am making for my server, so far what I have working is,

1)  Humans, Char and NPC
2)  Tauren, Char and NPC
3)  Undead, Char and NPC    ( Bug where male undead eyes dont glow) FYI i'm using the boneless version from   the Chinese version of wow so that is not a bug
4)  Gnome, Char and NPC
5)  Nightelf, Char and NPC
6)  Dwarf, Char and NPC
7)  Orc, Char and NPC
8)  Troll, Char and NPC
9)  Draenai (NO CHANGE)
10)  Blood Elf (NO CHANGE)


The main reason I am asking for help on this project is that I need help implementing the blood elves and the Draenai as I keep getting wierd errors as all textures messing up on the npcs! I could really use a more expierenced person to give me advice on how to fix these errors that /i am having

You can download the mod  Part 1 and Part 2  you need both to make it work
place Patch-A.MPQ in wow data folder
place patch-enUS-A.MPQ in your data/enUS foler or whatever you are using enGB whatever thats where it goes





THIS ONE SHOWS THE BUG I AM HAVING


COMPARED TO THE FEMALE THAT IS WORKING AS INTENDED

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