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Content creation => Level Design => Topic started by: Gurluas on December 20, 2012, 07:01:27 am

Title: Removing stuff from a WMO
Post by: Gurluas on December 20, 2012, 07:01:27 am
Hello, I have a problem with a WMO that has preset objects, in this case Dalaran.
I want Dalaran to be completely empty, no Horde/Alliance banners or any other kind of doodad.
I am able to switch doodadsets in Noggit, but when I choose an empty one, it is fully spawned ingame, as if I chose option 0.

Is there any way to remove doodads from a WMO?
Title: Re: Removing stuff from a WMO
Post by: Steff on December 20, 2012, 07:39:30 am
Hex Editor.
Title: Re: Removing stuff from a WMO
Post by: Gurluas on December 20, 2012, 07:58:13 am
Is there a guide or a tutorial somewhere?
Title: Re: Removing stuff from a WMO
Post by: Ascathos on December 20, 2012, 11:52:37 am
The 010 templates are available on here. Use them.
Title: Re: Removing stuff from a WMO
Post by: Gurluas on December 21, 2012, 06:01:41 pm
That helped me much, thank you SO much. (:
Title: Re: Removing stuff from a WMO
Post by: Steff on December 22, 2012, 06:57:59 am
Hmm is this now sarcasm ???

viewtopic.php?f=26&t=1838 (http://modcraft.io/viewtopic.php?f=26&t=1838" onclick="window.open(this.href);return false;)

viewtopic.php?f=59&t=828 (http://modcraft.io/viewtopic.php?f=59&t=828" onclick="window.open(this.href);return false;)
Title: Re: Removing stuff from a WMO
Post by: Gurluas on December 23, 2012, 09:32:53 am
Actually for once it wasn't.
The 010 editor was really straigtforward with the templates, and I was able to edit the doodadset to have no models.
Title: Re: Removing stuff from a WMO
Post by: Steff on December 23, 2012, 10:36:27 am
Ok good to hear ;)