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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: fandramen on February 15, 2017, 12:34:32 am
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So i think is usefull for everyone here i post a template, to understand how to do the uv map process of pandaren
[attachment=0:osq9eua3]PANDAMALESKIN00_00.png[/attachment:osq9eua3]
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i cannot edit my posts...
is really annoying...
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Hi there, is there a complete up to date on how to make pandaren NPCs?
Really interested in making them for 3.3.5a
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you need to redo, the uv's with those template, then, you can make it in WoWModelViewer.
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Yea the problem is I have done this with Worgens back in 2012. Can you tell me where I can find a updated guide for making a custom Pandaren NPC, that still works? I need like a detailed tutorial :(
Thanks!
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When you have set up the uv's and converted the model, you only have to do the npc's in WoWModelViewer and make entryies in the CreatureDisplayInfoExtra.dbc and nothing more.
Then Spawn your own Pandaren NPC
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Se yea, I did the "try to do it yourself" before asking again. I followed this guide I found, http://www.model-changing.net/tutorials ... stom-npcs/ (http://www.model-changing.net/tutorials/article/40-how-to-create-custom-npcs/" onclick="window.open(this.href);return false;) But in the guide they export the models to "Milkshape" to get the .tga file I only have 3 options. Exportmodelinfo.xml wich does nothing, FBX,and OBJ.
So I am stuck on step one.
I am using a Legion client, and latest Wow Model Viewer, for LEgion. Do I need to go back to a MOP client and WMV?
Thanks.
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you need a Wotlk ModelViewer and all the related things to panda, like all your custom blp, the converted pandaren and then the modified dbc, then you will can do your own npc's
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So a wotlk WVM, is to be used but that one doesnt support, MOP files? I apreciate your attemp to guide me but I am as lost as the first post. Thanks for trying to help me. Ill just see what i can do, I just dont have the export options that the guide shows.
Thanks anyway