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Featured => Noggit => Topic started by: Solarion on December 25, 2013, 08:18:38 am

Title: [Question] How do I use MoP Textures in Noggit?
Post by: Solarion on December 25, 2013, 08:18:38 am
I have downloaded the MoP textures patch-T, I've put it in my Data folder of my 3.3.5a WoW client. Noggit paths are correct. I run Noggit and search for the MoP textures but I can't find them.

Second question: In the newest version CTRL + Shift + Left Mouse Click doesn't clear all textures on an ADT. Is this intended? Is it a bug? How can I change it? And if there is no way to change it, how else can I delete textures off an ADT?

Thanks.
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Dottore on December 26, 2013, 07:01:33 pm
The texture files have to be in TILESETEXPANSION04"Texturefolder"
You can clear a chunk with CTRL+ALT+SHIFT in noggit 1.3
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Solarion on December 26, 2013, 10:22:06 pm
1) How do I put them there?
2) Thanks.
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Swampdog on December 27, 2013, 01:50:52 am
Quote from: "Solarion"
1) How do I put them there?
2) Thanks.

You need to use MPQ Editor to extract them there..  Steff goes through the process of extracting files from MPQs to use with Noggit in the Noggit tutorial.
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Steff on December 27, 2013, 06:43:57 am
Noggit do not load textures from project folder.  
So you need an mpq including them in your noggit  wow source folder.

And again use the 4 textur system and do not  delete textures.  Swap them!
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Swampdog on December 27, 2013, 07:04:13 am
Quote from: "Steff"
Noggit do not load textures from project folder.  
So you need an mpq including them in your noggit  wow source folder.

Oops..  That's right..  Noggit loads from client folders..  I tried to help..  :p  Still trying to cram all this stuff in my head.. lol
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Solarion on December 27, 2013, 08:26:50 am
Thanks.
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: schlumpf on December 27, 2013, 08:41:14 am
Quote from: "Swampdog"
Quote from: "Steff"
Noggit do not load textures from project folder.  
So you need an mpq including them in your noggit  wow source folder.

Oops..  That's right..  Noggit loads from client folders..  I tried to help..  :p  Still trying to cram all this stuff in my head.. lol
Noggit does read textures from disk. It doesn't find them though: to get the list of available textures, it uses the MPQ listfiles. If it is in any MPQ, you can overwrite it on disk.
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Dottore on December 27, 2013, 12:53:47 pm
Quote from: "Solarion"
1) How do I put them there?
2) Thanks.
Use MPQEditor to put the files into the right folder.
You can find it here: viewtopic.php?f=59&t=795 (http://modcraft.io/viewtopic.php?f=59&t=795" onclick="window.open(this.href);return false;)
Anyways read the tutorial what you can find here: viewforum.php?f=78 (http://modcraft.io/viewforum.php?f=78" onclick="window.open(this.href);return false;)
Title: Re: [Question] How do I use MoP Textures in Noggit?
Post by: Solarion on December 28, 2013, 05:43:30 pm
The MPQ editor alone doesn't help me and the other link doesn't lead to a concrete tutorial.

I checked some of the tutorials and none of them answers my question: I have patch-T with MoP textures, how do I put those textures to use? Yes, I get it, I have to use MPQ Editor to put it in the right folder, but WHICH is the right folder, and HOW do I put it in there. Tried with MPQ editor but I just can't work with it.

I downloaded Anthony's 9 gb patch with Cata and MoP content and placed it in my wotlk 3.3.5a data folder but that didn't make a difference. Please give me noob-friendly explanation.

Edit:Holy fuck. It worked O_O No idea how I did it.