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Wrath of the Lich King Modding => Serverside Modding => Topic started by: Daweo on July 07, 2015, 02:25:37 pm
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Hi all,
Maybe stupid question, but is there way to relocate object and player see the change immediately? Because when I use .gobject move, object is reload (flashes), but it stay on its place until player relog...
I tried DestroyForNearbyPlayers and UpdateObjectVisibility, but result was same .
Daweo
(TrinityCore 335a)
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Not with the current functionality it seems.
You would need to respawn the object.
However these might interest you
https://github.com/TrinityCore/TrinityC ... -109640599 (https://github.com/TrinityCore/TrinityCore/issues/3802#issuecomment-109640599" onclick="window.open(this.href);return false;)
https://github.com/TrinityCore/TrinityC ... f39eb524d6 (https://github.com/TrinityCore/TrinityCore/compare/3.3.5...Rochet2:gomove#diff-fe5c8ebb7ad8e663836b00f39eb524d6" onclick="window.open(this.href);return false;)
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This core modification (https://rochet2.github.io/GOMove.html) by Rochet2 will do what you want.
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This core modification (https://rochet2.github.io/GOMove.html) by Rochet2 will do what you want.
Does this work for 4.3.4?
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This core modification (https://rochet2.github.io/GOMove.html) by Rochet2 will do what you want.
Does this work for 4.3.4?
It is only made for 3.3.5 and 6.x (TC) and it be added to 4.3.4 as well. However it might need a bit of tweaking to do that.
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It is only made for 3.3.5 and 6.x (TC) and it be added to 4.3.4 as well. However it might need a bit of tweaking to do that.
Great! Really looking forward to that!