This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!
Home
Forum
Modcraft - The community dedicated to quality WoW modding!
Forum
Featured
Noggit
Ideas for Noggit
Menu
Discord
Tutorials
Links
WowDev wiki
Print
Pages: [
1
]
Author
Topic: Ideas for Noggit (Read 1451 times)
Jøk3r
Contributors
Creator of Worlds
Posts: 544
Ideas for Noggit
«
on:
September 20, 2011, 09:35:52 pm »
I just had some ideas what could be added to noggit
Is don't know if it's possible but you Steff, Schlumpf or so can write it here if it isn't possible^^
-a circle in 3D like it is in 2D painting mode (for editing the ground and 3D painting)
-a "speed bar" llike it is in Raise/lower mode for flatten/blur
-a bigger radius for clearing textures on chunks
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
Moraine
Registred Member
BLP Convertor
Posts: 5
Re: Ideas for Noggit
«
Reply #1 on:
January 02, 2012, 04:29:57 pm »
I like this Ideas and I think they would be great, but I think the Bugs in Noggit (Beta) are more important
.
In Thread modcraft.io/viewtopic.php?f=48&t=37 , Steff also said you should post Ideas in:
bugtraker/index.php?project=4
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
glararan
Registred Member
Wiki Incarnate
Posts: 162
Re: Ideas for Noggit
«
Reply #2 on:
January 02, 2012, 09:14:23 pm »
News cursors: Disk and Sphere are added in not released revisions.
I now working on new AreaIDBrowser after i start to make cursor rendering on terrain.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Ideas for Noggit
«
Reply #3 on:
January 02, 2012, 11:23:31 pm »
What do you want to add to the areaID browse?
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
glararan
Registred Member
Wiki Incarnate
Posts: 162
Re: Ideas for Noggit
«
Reply #4 on:
January 03, 2012, 02:12:48 pm »
reworking for Qt
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Ideas for Noggit
«
Reply #5 on:
January 04, 2012, 12:12:09 am »
Do everything you create as a own widget!
So i can dock it later into my layout.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
glararan
Registred Member
Wiki Incarnate
Posts: 162
Re: Ideas for Noggit
«
Reply #6 on:
January 04, 2012, 01:02:52 pm »
all ui is in widget
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Ideas for Noggit
«
Reply #7 on:
January 05, 2012, 01:39:35 pm »
Ok I just try around with the layout and docking/mainwindow stuff and try to invent a good solution to place all the windows.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Print
Pages: [
1
]
Modcraft - The community dedicated to quality WoW modding!
Forum
Featured
Noggit
Ideas for Noggit