1
Noggit / Re: WMOs not saving
« on: April 11, 2012, 02:26:37 am »Quote from: "Steff"
For me it saves all wmos...
So i have to find a situation how this appears.
I've starting having this issue too. (I can save m2's just fine, but WMO's will NOT save. Only some, seemingly random.)
I produced this bug twice by building out a super simple wall structure (which was going to enclose a village). After I finished, most of the buildings and walls vanished, but not all of them. As a side-note, some random things happened with the textures too.
It's important to note that it looks like they have been saved, although the next time I load up noggit I get to see the lack-of WMO's.
EDIT:
If it helps, the walls/buildings were produced from first inserting the WMO from the .txt file, then copy/pasting them to fill up the rest of what was needed.