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Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: March 31, 2015, 06:11:33 pm »2
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: March 26, 2015, 06:18:57 pm »
Some editors are already translated into english and it can read all locales from DBC
I will put more effort on the translations and come back with a full translated version soon. 3
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: March 26, 2015, 03:37:36 pm »4
Resources and Tools / Re: [TOOL] [DBC] Lightmapper« on: March 26, 2015, 03:35:13 pm »
Hi !
I would like to know if the source of this program were availlaible somewhere ? I'm developing a tool to edit dbc files easily and I would like to be able to do something like in Lightmapper Thank's in advance. 5
Miscellaneous / Re: New class?« on: February 25, 2014, 01:52:55 pm »
Hi, does anyone have this patch ? wow.model-changing.com is dead.
Please, re-upload it or send it by Mp. Thank's 6
Level Design / GroundEffects information« on: September 25, 2013, 01:33:00 am »
Hello everyone,
I am trying to map a vacated area by Blizzard and I obviously have problems when I want to change the texture. On Noggit, everything goes well but in game, the mapped area causes many wow-errors. From my research, the cause will be the GROUNDEFFECTS of which were present on the base of my chunks textures that have been found deleted when I changed my textures. I tried swapping the basic textures to determine which were necessary and which I could change, but the result does not suit me because the necessary textures are too many (2/4) and thus prevent me from mapping correctly. I wonder if there is not a way to completely remove the GROUNDEFFECTS on ADT without it causes WoW-error (I do not want the /console GROUNDEFFECTS 0 command). Or whether there are other ways to solve this problem and finally to modify the empty areas of Blizzard at my convenience. Regards Leor 7
Resources and Tools / Re: [TOOL] Copywater download needed« on: September 20, 2013, 03:13:39 pm »
The soft was working properly but now, when I drag an adt on it I have the following error : "could not load mpq-files"
Any ideas ? EDIT : Well, that's because I play with another version. I have to run my wow in 3.3.5 first and quit the game and then I can use the soft. Thank's myself ![]() 8
Noggit / Re: [SOLVED] Unable to Import WMOs« on: February 18, 2013, 03:03:52 pm »
I've read the manual :
Quote Import.txt Where it says that : Quote 1. TURN OFF AUTO SELECTION 9
Noggit / Re: [SOLVED] Unable to Import WMOs« on: February 18, 2013, 01:06:52 pm »
Hello and sorry to open once again a similar problem.
If I write here it's because I have the same problem : I can't import Wmo's from the "From Text File" menu. My Wmos appears well in the list but when I click on it nothing happens. I've tried many of things to fix it but I don't know what to do now. Here is a part of my import.txt if it can help : I remember that it has already work in the past but not any more since my new hard drive. What I do precisely : -Fill up Import.txt with pathes of Wmo's from WowModelViewer for 3.3.5 versions -Save the file -Close the file -Run Noggit -Assist->From Text File-> my Wmo's are here, like the screen but when I want to insert one by cliking on it, nothing happens. (Screen : Attachment n°2) I've also tried to click on a chunk before, to copy/paste a Wmo before too, same result. Thank's 11
Recruitment / Re: New Roleplay Server Project« on: May 03, 2012, 03:26:06 am »
Hello Aldotsk,
First, I'm French. I am someone who has experience in the field of Role Play and I am also someone who has already installed several times a private RP server. I am also currently on the launch of a new project RP. If you want more, and why not work with me, contact me, it would be a good experience working with someone who does not speak the language. You say you have skills with Noggit, it's great, but I also I did not have time to put it to use. The development of the server itself takes a lot to me. Sincerely, Leor
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