Forum > FuTa
[TOOL] FuTa - Adt file manipulation
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Hanfer:
Please do not post third party download links here. axel's link clearly is version 1 because it uses qt4. Version 2 is based of Qt5.
I repaired the link in the FuTa 2 Mainthread.
axel0099:
Link is not working
Hanfer:
i was talking about the version 2 link. i do not have the version 1 binarys anymore. if anybody still has them please pm them to me so that i can update this thread too
xFivestarr:
--- Quote from: "Hanfer" ---i was talking about the version 2 link. i do not have the version 1 binarys anymore. if anybody still has them please pm them to me so that i can update this thread too --- End quote ---
Thank you Hanfer, but the issue remains. The chunks are still off in Noggit and in-game.
xFivestarr:
Been waiting too long for an answer so..
Is there a way I can import/export 3 layers of Alphamaps into/from an ADT and NOT have all the chunks offsetted/bugged? FuTa just doesn't seem to handle it correctly. Thank you
edit: Taliis is like super-fucked up with alphamaps.
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