Forum > FuTa

[TOOL] FuTa - Adt file manipulation

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Hanfer:
Please do not post third party download links here.
axel's link clearly is version 1 because it uses qt4.
Version 2 is based of Qt5.

I repaired the link in the FuTa 2 Mainthread.

axel0099:
Link is not working

Hanfer:
i was talking about the version 2 link. i do not have the version 1 binarys anymore.
if anybody still has them please pm them to me so that i can update this thread too

xFivestarr:

--- Quote from: "Hanfer" ---i was talking about the version 2 link. i do not have the version 1 binarys anymore.
if anybody still has them please pm them to me so that i can update this thread too
--- End quote ---

Thank you Hanfer, but the issue remains. The chunks are still off in Noggit and in-game.

xFivestarr:
Been waiting too long for an answer so..

Is there a way I can import/export 3 layers of Alphamaps into/from an ADT and NOT have all the chunks offsetted/bugged? FuTa just doesn't seem to handle it correctly. Thank you

edit: Taliis is like super-fucked up with alphamaps.

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