Forum > Neo
Neo - A WoW Development Suite
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Milly:
Sounds pretty amazing :D
Skarn:
WoW is actually able to read files directly from data folder. So, all you have to do for ingame live testing is to save changes there and make the client reload adts somehow.
Kaev:
--- Quote from: "TheBuG" ---Awesome work so far. I really, really hope you make it to a semi-stable working version! And perhaps some support where needed ;).
--- Quote from: "Kaev" ---Ground effects! And an ashenvale ADT in durotar.. CROMON, IT DOESN'T WORK LIKE THIS!
--- End quote ---
Considering this picture, are ADT-Border automatically clipped together in case there's holes? And I do love how you didn't give a shit and simply logged on to retail (by the looks of it).
I won't do a feature request (yet) :D.
Edit: I do have a question. Considering game-objects, since NPC spawning is a feature I suppose the game-objects will work the same yes? It'd be awesome to place working doors in the editor, rather than having to do it by manual server-side spawning. --- End quote ---
Yes, i already started with the gameobject part. :)
schlumpf:
Why choose a name that clashes with an existing one, though?
Kaev:
When i suggested"WoWDev" as the name, i just forgot that the wiki also has this name. That's the only reason. :P
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