Forum > Noggit

Noggit for iPad.

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schlumpf:
I guess, its time for something new and innovative and great. Something  nobody would have expected.
 
I have started bringing Noggit on the iPad, and maybe later other iOS  devices. But as of the limited display size, I guess, its probably  worthless on an iPhone, which is why I started for the iPad first.
 
I don't have an ETA yet, as its quite some work, porting it. But as of  now, I already have basic animation rendering and am able to paint the  basic UI. The menu is working therefore.
 
 
 
I will try to get more features in as soon as possible. I am currently  struggling with how to deal with movement. I guess I will do some  first-person-like movement with two joysticks.
 
Another problem is adding and saving data to the application. I might  provide some ability to not sync the full client onto the iPad as its  quite big. As of now, this also needs extracted data and can't handle  MPQs. For getting the data back from the iPad, there might be some  special folder accessible from iTunes or a mail / ftp / webDAV  interface.
 
 
For non-believers, that this is not on the iPad. Please excuse the bad  quality as well.
 
 
 
Comments / Feedback / Wishes are welcome.

Herbalism:
OHOHOH as soon as it comes out I'm gonna download it in the blink of an eye!

SirFranc:
Is is that good as idea? i mean.. is worthing to install WoW on the Ipad even? :S
That doesn't seem so usefull, it's like "Noggit for Xbox360" cool job but... what's the point?
And the PC version barely works now (rev 120 works kinda for a miracle)

Sorry if i'm harsh but really... i can't get the point of that.

TheBuG:
This is madness!

In a good way though :P, maybe I should get an iPad once you've finished it, so I've got something to do at school :).

Breakdawn:
as sirfranc said.. What good is this for? :P I don't think the majority of the wow players, are using iPad ;)

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