Forum > Modelling and Animation
[QUESTION] Non-existing geosets in character models
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gorq:
Unwrap3d can export in Neverwinter wdl. Any posibilities to convert to m2 after?
well i think 3ds exporting is not working fine.. So i want to try exporting the model to MilkShape3d format; then export to mdx and convert to m2.^^
Another way could be using tbc .m2, convert it to mdl, modify and then mdx - wtlk m2
gorq:
argh! i'm going mad xD lol Ok, i understand now. How can i change the group of a submesh? I have tried with taliis but there is no result. Hex editing?
Tigurius:
Hex-Editing atm, PyModelEditor will also be able to do that in some weeks or so...
gorq:
awesome! :D Thanks a lot Tigurius ;) I will wait to PyModel update, i dont understand hex editing :S.
gorq:
i'm sorry Tigurius but i have been looking in your examples at pymodeleditor SVN. Could you write one to change geoset group? I hope this will be easier and quick to do for u ;)
Thanks on advance
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