Forum > Modelling and Animation

Problem with Importing Model to WoW

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Vargas:
No, I have to different ones...one for 2.x and the newest for 3.x.

But thanks, I'll try this one out.


Edit: Oh, now I see something but another Problem:...





Any yea, I divided all the polygones into Tris.

Jack:
Happens to me most of the time too, you could try glitchy's 3.x. MES, it's got .obj -> .m2 conversion too and it works pretty much perfect for me, there's just no chance of having animations for it. Talking about static models like items or props it's the best solution.

Vargas:
Alright thanks  :uok:

Works now pretty good but I have still one problem:

The Textures are distorted.



Is this a problem with the Adjustments when I export it in 3ds Max ? If yes, what do I have to adjust?

Or is it another problem?

Jack:
Did you convert it with glitchy's MES or 3dstom2? Anyways, upload a screenshot your export settings, because yes, the problem might lie there.

Vargas:
I converted it with Glitchys MES

Here is the screen

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