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[TUTORIAL] Import M3 Heroes of the Storm to Blender

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byDash:
We managed to convert the .obj to .m2, and converting the .m2 to Cata, we were able to convert .m2 to .m2i to open it in Blender.
The problem now is that when importing .m2 to WoW, the model appears invisible, no green textures or anything.

Any ideas or solutions?

Bhalandros:
Hey! Thanks for the tutorial, but when I import the .obj file the textures don't show up. In 3dsmax I selected everything, any ideas?

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