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[Tutorial] Animation Conversion (Blender)

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Alastor:
WOD contains every model so you can easly work with everything withot care if it was added in Vanila or WOD
in Hex stil stand 10 not 08

Skarn:
Great job, man, very useful tutorial.

phantomx:
Nice tutorial and thanks for the shoutout, it's an interesting method to doing it I gotta say.

abdalrahman9:

--- Quote from: "Alastor" ---WOD contains every model so you can easly work with everything withot care if it was added in Vanila or WOD
in Hex stil stand 10 not 08
--- End quote ---
Ow yes, you are right. Thanks for the tip!


--- Quote from: "Skarn" ---Great job, man, very useful tutorial.
--- End quote ---
Thanks man, though not as good as yours!


--- Quote from: "phantomx" ---Nice tutorial and thanks for the shoutout, it's an interesting method to doing it I gotta say.
--- End quote ---
I appreciate it! Also credits go to Phucko1 for teaching me the method!

Soldan:
Another little pointer that might help you out a bit is when weight painting, you can select the vertices in edit mode, change back to weight paint and hit F (Painting Mask) and then hit Shift-K and it will paint all the selected vertices.

Makes it ALOT easier to paint. (When I started doing models 2+ years back I used to blindly paint and move the bones via pose mode to check what I was missing).


Nice tutorial, good job :)

Soldan

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