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[TUTORIAL] Converting Animated Models.

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phucko1:
Can add with WC3ModelEditor I believe, or u could add on .m2 with attachmentadder

Sprucey:
Had some trouble with Milkshape, and I need to do the lengthier Blender route, as well as load and save the model in War3ModelEditor before MDLVIS will open it.

This is great, though. The link to the Ogre.m2 is bust, so I hosted another:

TBC- Ogre.m2

...and uploaded to Modcraft.

ladiszlai:
Can you please make a video about this?

moonpaladin:
This method could work with bow extracted from other game as an obj? to take the animations of a wow bow in the custom bow? Thanks.

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