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[TUTORIAL] Set your Creature into Flames OR TextureAnimation
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Tigurius:
Set your nature Creatures: into Fire:
Note: This will teach you how to create texture animations, how to setup additional materials and what to do with the renderflags. 1. Get your model. 2. Search for a texture which is like you want the flames(or ice, poison w/e) I used: WORLDEXPANSION02DOODADSHOWLINGFJORDFIREFXT_VFX_FIRE_ANIM02_128_FULL_DESAT.BLP 3. Open your model in PyModelEditor 4. Change the textures of the body of your model to your texture. Note: X- and Y-Wrap give sometimes a better effect. 5. Add a GlobalSequence for your TextureAnimation
6. Add an UV(==TextureMapping)-Animation
7. There create a Translation-Block like
and a Scaling-Block like
8. Add/Change a Renderflag to Modulate 2x (to remove the black parts of the texture)
9. Add a new Material for each geoset and give them the animationparameter.
10. Fine you are done. Gratulations to your flaming creature.
File: http://www.file-upload.net/download-364 ... r.zip.html Result:
Jesam:
Nice tutorial! Respect!
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