Forum > Texturing and 2D Art

How does one obtain skin files?

(1/2) > >>

TheRealDavidTwo:
I've been wanting to reskin some game objects recently, but I was also wondering.. how would I even be able to obtain some .wmo skin file, or something along the lines. (blp, or something). Kind of new to this stuff. Some sort of.. response would be helpful.

Thanks!

-David

Vel:
Use 010Editor + Templates (m2, skin, wmo). Or Pymodeleditor (for m2)

TheRealDavidTwo:
So how would one be able to convert a .wmo to something else then..? Can't seem to find 010 editor anywhere. Or shall I just try and check out the wonderful 'Pymodeledit'? (again, don't mind the stupidity)

EDIT: Such as.. how would I be able to find a specific skin file for a .wmo object (such as an Elwynn Two-Story House, or Inn)? I've been having difficulties with finding the .BLP files or .m2's for them.

phucko1:
This is really easy go into your WoWModelViewer and go to the WMO you want. Then take export textures and export to PNG, edit them with photoshop/gimp/paint-net or whatever program you have. Then get PNG2BLP Converter and use the treepath from the WMO in WMV. For example I use: Ladik's MPQ Editor to create so called "Patches" or MPQs. Then create new folder and name it World open that folder and right click it and make a folder in it called WMO and so on: For example World>Wmo>Elwynn>Elwynn_2_story>putyourfiles here. - Thanks Phucko1 :P I am also a newbie we have to help each other :)

TheRealDavidTwo:
How would one convert a WMO then?

EDIT: ANd how can one even reskin or even re-texture a WMO?

Navigation

[0] Message Index

[#] Next page

Go to full version