Forum > Level Design
Using "partial objects" wmos
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larrylaffer:
Hello,
I wonder if it is possible to use a "partial wmo" of an object. What i mean is use those wmo that together compose the final wmo of the building. For example, silvermoon city has his silvermoon_city.wmo that is a whole huge object, and have many sub wmo like silvermoon_city_001.wmo for every part of the city.
I want to use one of this partial wmo in a map... but when i put the path of the object (taken from wowmodel viewer) noggit crash as if the wmo doenst exit.
So my question is if there is a way to properly load one of this partial wmos in a map in order to make a custom city with parts of main cities.
Regards.
SirFranc:
As i know you should make a new Wmo root file (like Silvermoon.wmo for silvermoon) and make it asking only for 1 piece the problem is: no clue about how ^^ and i'm pretty sure nobody managed to do that
larrylaffer:
Doenst matter anymore, i modified the design in order to dont need anymore those partial wmos. It would be awesome if someday someone manage to do that however.
Regards and thanks for your reply
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