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[Question] Modifying a continent's Default Skybox?

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schlumpf:
there will always be a default light. if there is no 0,0,0 for your mapid, it will just take the one from id 0. you will have to actually place lights to do it fine, or you'll have to edit 0,0,0 with your light to abuse the default, while breaking it everywhere else then.

Axis48:
Got it all pieced together! Thank you!

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