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[TUTORIAL] Injecting Alphamaps
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TheBuG:
Good tutorial and thanks for sharing Eluo, I've been wondering about this for a very long time. Though while I understand most of it, it's probably my lack of photoshop skills that make me completely not understand the part where you start painting shizzle in photoshop :(.
Eluo:
--- Quote from: "Herbalism" ---I didn't quite understand the Photoshop part
Did you take all of the ADTs and put them next to each other in Basic.PSD and create different layers for every texture and then move them over to SingleADT.PSD? Also, how would you go about texturing, are you using the Pencil tool or the Brush tool? If it's some sort of special brushes, I think everyone would appreciate uploading them or, if not, tell the name of the brush set :)
Thanks for the tutorial btw, it's amazing! :D Gonna try it out when I get home from practice. --- End quote --- Yes Basicly i start with basic.psd As a single adt has the size of 1024x1024 i use the grass pattern (the seamless texture) and just move them directly together. Then i used the helplines(sorry i dont know how they are called in the english version, they are the blue lines which help you to select) to define the single adts. As i did that for all the adts i combine all the grass layers to one! layer. As the adts are defined, i can now paint the rocks and so on :) With the helplines i can then select the adt , and copy from the grass and the mountain layer ect. the exact size and paste it into the singleadt.psd The singleadt.psd conatins nothing but a black layer as background. So it just helps me to save the every adt on its own :)
If something is still not clear ill try to explain it more ;) It took me some while too to understand it and how to use it :D
--- Quote ---Good tutorial and thanks for sharing Eluo, I've been wondering about this for a very long time. Though while I understand most of it, it's probably my lack of photoshop skills that make me completely not understand the part where you start painting shizzle in photoshop :(. --- End quote --- That is why i always avoided topics like that ;)
It is difficult enough to explain the wow modding related stuff and if i now start to explain photoshop ... :D With the minimaps its the same and as it is mostly just photoshop i didnt want to explain that also ;D
The brush set is nothing special. I used mostly the standart brushes for that. But it definitly is more difficult to paint such stuff without a graphic tablet :) One thing you could do is to just make some "patterns" with mountains. Just paint a little bit and then rearrange it, resize it and put it together. You wont have to paint very much if you do it like that and it goes really quick.
For the files ... i really would like to give them to you but as you can see the tutorial is rather old and i had to resetup my pc a half year ago where i lost much of my old stuff including those files (i just searched them :/ )
If there are further questions dont hesitate to ask , as i kow that it is very strange to follow :/ I did my best to describe it as good as i could without including photoshop too much as there maybe also some gimp users or other graphic program users too ;)
greetings Eluo
PS: The only extra brushes i use also for painting are: http://adonihs.deviantart.com/gallery/? ... 6#/d1ytm3r and http://mateuseven.deviantart.com/art/Ma ... -197154966
Some of them are very usefull :)
TheBuG:
I'll just take a better look at it when I get back from holidays, I don't even have photoshop on my laptop at the moment, I'll figure it out :).
Herbalism:
So I tried it out, but I got a little problem... The pictures should explain it all, it gets the wrong file type.
[spoiler:3m4yrs71] yeah, i was too lazy to make the grass cause i found it too complicated so I gave up on that part xD
[/spoiler:3m4yrs71]
Maybe I should have textured all of the 15 adts with those textures and extracted the alphamaps, or..? Btw, if I only intend on texturing the mountains and rocks in photoshop, can i skip covering the ADT with grass in noggit?
Eluo:
--- Quote ---Btw, if I only intend on texturing the mountains and rocks in photoshop, can i skip covering the ADT with grass in noggit? --- End quote --- Sure.
--- Quote ---Maybe I should have textured all of the 15 adts with those textures and extracted the alphamaps, or..? --- End quote --- You wont have to paint everything by hand. I created in the first place, one! adt painted it like in the tutorial, and then used adt adder to maintain the layers and textures and "copy" the adt to have the whole area ready. Then i start painting and do the rest of the stuff :)
For your file type thing: activate the common file extensions in windows and put .png behind your file ;) CS3 gets maybe a little bit confused with the .adt name.
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