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ERROR #132 - An actual way to fix it. (Build 12340)
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Valkryst:
I guess this is the thread that you wanted the error posted in?
Getting 0x007C8DA0 read 0x5182FF42.
Смердокрыл:
Hey, guys! Could somebody help me with the following errors?
--- Code: ---ERROR #132 (0x85100084) Fatal exception! Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:00C26EC9
The instruction at "0x00C26EC9" referenced memory at "0x13291000". The memory could not be "read". --- End code ---
--- Code: ---ERROR #132 (0x85100084) Fatal exception! Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:012A6EC9
The instruction at "0x012A6EC9" referenced memory at "0x12DB2000". The memory could not be "read". --- End code ---
schlumpf:
--- Quote from: "Смердокрыл" ---Hey, guys! Could somebody help me with the following errors? --- End quote --- Finding these is not exactly trivial, so knowing at least roughly what you did to trigger them would help a lot.
Смердокрыл:
--- Quote from: "schlumpf" --- --- Quote from: "Смердокрыл" ---Hey, guys! Could somebody help me with the following errors? --- End quote --- Finding these is not exactly trivial, so knowing at least roughly what you did to trigger them would help a lot. --- End quote --- Well, I copied the wandering isle map to my Cata server and when I'm in that place (on the picture) and I turn left, the game crashes. [attachment=0:17go60z3]wanderingislecrash.JPG[/attachment:17go60z3]
Most likely, it's some wmo/m2, but if I try to find out by trial and error, it's gonna take ages.
And interesting detail is that I've done exactly the same process before, and I had no crashes at all
Смердокрыл:
I manipulated the files a bit, and now I'm getting
--- Code: ---ERROR #132 (0x85100084) Fatal exception!
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:00F16EC9
The instruction at "0x00F16EC9" referenced memory at "0x153AE000". The memory could not be "read". --- End code ---
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