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[SHOWOFF] Orc Juggernaut

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matija168:

--- Quote from: "Soldan" ---Quick question Matija,

Is the juggernaut a doodad? Or is it animated? If it's animated... I'm guessing you went via m2i, if so - what model did you use as a base?

If it's a doodad, I usually use objtom2, but ofcourse.. it only supports one mesh and in WoW -> 1 mesh = 1 texture. Either it was a pain in the ass merging all the ships textures into one, or you used another method?

Soldan
--- End quote ---

Not quite, it's a simple,  unanimated model converted to wmo via the awesome converter. It allows for more than one texture, but has it's 'downsides', even though I wouldn't really call them such,  since they are barely relevant.

Supora:

--- Quote from: "Soldan" ---Quick question Matija,

Is the juggernaut a doodad? Or is it animated? If it's animated... I'm guessing you went via m2i, if so - what model did you use as a base?

If it's a doodad, I usually use objtom2, but ofcourse.. it only supports one mesh and in WoW -> 1 mesh = 1 texture. Either it was a pain in the ass merging all the ships textures into one, or you used another method?

Soldan
--- End quote ---
With objtom2 you can have more than 1 mesh. But every mesh can have only one texture.

PhilipTNG:

--- Quote from: "matija168" ---it's a simple,  unanimated model converted to wmo via the awesome converter.
--- End quote ---

Have you tried to make it a transport ship? It'd be epic!!

YourArthas:
I know it is kinda outdated but can I ask for those models for our mod Warcraft:Rebirth ( a wc3 hd edition ) ofc I'll give credits for it

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