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[SHOWOFF] Orc Juggernaut
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matija168:
--- Quote from: "Soldan" ---Quick question Matija,
Is the juggernaut a doodad? Or is it animated? If it's animated... I'm guessing you went via m2i, if so - what model did you use as a base?
If it's a doodad, I usually use objtom2, but ofcourse.. it only supports one mesh and in WoW -> 1 mesh = 1 texture. Either it was a pain in the ass merging all the ships textures into one, or you used another method?
Soldan --- End quote ---
Not quite, it's a simple, unanimated model converted to wmo via the awesome converter. It allows for more than one texture, but has it's 'downsides', even though I wouldn't really call them such, since they are barely relevant.
Supora:
--- Quote from: "Soldan" ---Quick question Matija,
Is the juggernaut a doodad? Or is it animated? If it's animated... I'm guessing you went via m2i, if so - what model did you use as a base?
If it's a doodad, I usually use objtom2, but ofcourse.. it only supports one mesh and in WoW -> 1 mesh = 1 texture. Either it was a pain in the ass merging all the ships textures into one, or you used another method?
Soldan --- End quote --- With objtom2 you can have more than 1 mesh. But every mesh can have only one texture.
PhilipTNG:
--- Quote from: "matija168" ---it's a simple, unanimated model converted to wmo via the awesome converter. --- End quote ---
Have you tried to make it a transport ship? It'd be epic!!
YourArthas:
I know it is kinda outdated but can I ask for those models for our mod Warcraft:Rebirth ( a wc3 hd edition ) ofc I'll give credits for it
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